Once you know how to use it, it's obviously very simple.just needs a tad more instruction. I recommend a simple popup demo picture that shows a full functioning setup, and in the picture, point to the conveyor belt and how it sits right on top of the arrows, and reitterate the color matchup. Better to just have improved instructions. Complexity and depth are what make games like this fun. We obviously & definitely need to make the UI for this better though - possibly just by removing the colors altogether and then allowing the "simplest, direct to & from Depot" setup to work for a single Depot maybe.? Open to thoughts as always. Segments connected to Blue on Hubs can have 3-way intersections. Match up the colors on each of those to the color on the Hub and you should be good to go. Originally posted by lvgamedev:Everything must go through a hub - Depot, Ticketing Desks, and Carousels. If anything doesn't light up, then it's not connected right. Once you have them on top of the arrows, then when you click on a hub or ticket desk, for example, you will see both the hub and all the connected desks light up. You can end a conveyor right on top of an arrow. I had the blues working but not the pinks, and couldn't figure out what I was doing wrong, thinking that I just had to connect the conveyor to the hub and depot itself, but no, it needs to touch the actual arrows. I made that mistake too when trying to figure it out. Make sure your conveyor is actually going over the arrows themselves! It _can't_ just be near the arrows, it has to actually touch, or sit on top of the arrows. When i look at the description of the depot it tells me that BLUE ENDPOINT IS OUTBOUND ONLY (TO HUBS WITH ATTACHED CAROUSELS) and PINK ENDPOINT IS INBOUND ONLY (FROM HUBS WITH ATTACHED TICKETING DESKS). I can easily connect blue to blue, pink to pink, BUT the depot is still alerting me that it requires up- and downstream connections. Originally posted by Tempest:Im currently having similar issue.
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